Working on Rockets VR

In my last post I explained how I had just bought a VR headset and my idea for a VR application where you could see rockets in their true scale with you own eyes. Well…!

I’ve made that now!

Well, There’s still a long way to go, but much progress is happening. I’ve made 11 rockets, and there are multiple features.

You can view every rocket’s individual stages and “explode” it, as you can see on the image. You can also compare up to 4 rockets as seen below. When in that view you can also swap, add and remove the rockets as you please.

In the top right corner you can click to sort the rockets. That’s what I’ve been working on this past weekend. It’s been a challenge to figure out, but it finally works this sunday evening.

I also created a Patreon for this project, so anyone interested can get early access and exclusive insight into my work.

I recently posted the first public development video, something I plan to do every month, so everyone can see how the project is coming along, and those who want to get a copy of Rockets VR can see what’s in the program at this point.

That’s all for now!

// Caspar